Estimated reading time: 5 minutes
What’s up, everyone? Subterranean here, and today we’re going to dive into creating a crucial sound in subgenres of house music like deep house and future house. This bass sound has been popularized by artists such as Oliver Helens and many others, and we’re going to break down the process step-by-step using Dune 2 and Ableton Live.
Table of contents
Getting Started with Dune 2
First things first, we need to initialize the patch in Dune 2. Let’s go ahead:
- Initialize the Patch:
- Open Dune 2 and click on
Patch. - Select
Initialize.
- Open Dune 2 and click on
Great, now we have a blank canvas to work with. Next, we’ll configure our first oscillator.
Setting Up the First Oscillator
We’ll start with Oscillator 1:
- Change Oscillator Type to Wavetable (WT):
- Select
OSC 1and set the type toWT(Wavetable). - Change the wavetable to
MH Feedback FM3.
- Select
This wavetable is interesting because it’s a sound created with FM synthesis, imported back into Dune 2 as a wavetable. While it sounds pretty bland on its own, we’ll be modulating its position using the mod matrix later on.
Configuring the Second Oscillator
Now let’s set up Oscillator 2:
- Set Oscillator Type to FM:
- Select
OSC 2and set the type toFM. - Set the density to
1.
- Select
- Adjust the Volume:
- Use the
Oscillator Mixerto set the volume. - Raise the fader to around
27%.
- Use the
- Fine-tune the Amount and Key Track:
- Set the amount on
Ato92. - Leave amounts on
BandCas default. - Set
Key Trackall the way down to ensure a consistent sound that doesn’t change in volume.
- Set the amount on
Now, let’s adjust the ratios for Oscillator 2:
- Oscillator 2 Ratios:
- Leave the ratio of
Aat default. - Play with the ratio of
Buntil it sounds good (I chose3). - For
C, I set it to4.
- Leave the ratio of
Tweaking Noise and Filters
- Oscillator Mixer:
- Adjust the volume of the noise to around
43%. Currently, it might sound loud and overpowering, but we’ll fix that later.
- Adjust the volume of the noise to around
- Set Filter Parameters:
- Leave the filter on the default
Clo Pat 2 Poles. - Turn the cut-off all the way down.
- Leave the filter on the default
Bringing the Sound Alive with Mod Matrix
Here’s where our sound really starts to take shape:
- Setting Up Mod Matrix:
- Go to the
Mod Matrix. - Change sources
1,2, and3toFilter Envelope. - Set the amount of all these sources to
+100.
- Go to the
- Assigning Destinations:
- Set the destination of the first source to
Oscillator 1’s Wavetable Position. - Set the second to
Oscillator 2’s Wavetable Position. - Set the third to
Filter Cutoff.
- Set the destination of the first source to
Now we have this animated and evolving sound. We’re almost there, but let’s tweak the Amplitude Envelope for more details.
Adjusting the Amplitude Envelope
- Fine-Tuning Envelope:
- Decrease the attack to around
5%. - Turn the sustain all the way down.
- Adjust the decay to around
63%. This isn’t a huge difference, but it subtlety improves the sound.
- Decrease the attack to around
Adding Reverb
Reverb can add an extraordinary dimension to your bass sound. Although I typically use Ableton’s Reverb plugin, I also like the built-in reverb within Dune 2.
- Activate Reverb:
- Click on the
Activatebutton just belowReverb. - Set the time to around
1.3 seconds.
- Click on the
Adjusting Parameters:- Leave Pre Delay and High Filter Damp as they are.- Set the Low Cut to about 82.
This gives a nice subtle reverb that doesn’t become muddy with low frequencies.
Tweak the Reverb Dry/Wet
Let’s perfect it:
- Adjust the
Dry/Wetto about18%.
And there you have it. Now, we have our finalized bass sound.
Final Touches with EQ
Although this is a relatively simple sound, utilizing external effects in a full track can elevate it. It’s a good idea to use an EQ to take out unnecessary low-end frequencies:
- Add EQ Eight:
- Insert an
EQ Eight.
- Insert an
- Set EQ Parameters:
- Apply a
Low Cutat times4. - Cut out the unnecessary frequencies around
60 Hz.
- Apply a
You don’t want to cut out too much; otherwise, it becomes too thin.
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Conclusion
That wraps up our tutorial! This sound is frequently used in modern house tracks, and now you have the exact recipe. Experiment with these settings, make it your own, and feel free to add in your personal effects.
“Learning the fundamentals of sound design can empower you to create unique and captivating tracks.”
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Happy Producing!
Subterranean
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FAQs
To start, initialize the patch in Dune 2 by selecting “Patch” and then “Initialize.” This gives you a blank canvas to begin configuring your sound with Oscillator 1.
Set Oscillator 1 to Wavetable (WT) and choose the MH Feedback FM3 wavetable. This wavetable, created with FM synthesis, will be modulated later for a more dynamic sound.
Set Oscillator 2 to FM type with a density of 1. Adjust the volume to around 27%, set the amount on A to 92, and tweak the ratios for B and C to achieve the desired sound.
In the Mod Matrix, set sources 1, 2, and 3 to Filter Envelope with +100 amount. Assign these sources to modulate Oscillator 1’s Wavetable Position, Oscillator 2’s Wavetable Position, and Filter Cutoff for a dynamic effect.
Add reverb to the bass sound using Dune 2’s Reverb plugin, setting the time to around 1.3 seconds and Dry/Wet to 18%. Also, apply EQ Eight to cut unnecessary low-end frequencies around 60 Hz to avoid a muddy sound.